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Post by acclue lockheart on Apr 11, 2008 15:31:59 GMT -5
every door is a solid wooden slab with a conventional handle and lock mechanism (not necessarily locked, but they have the ability with the right key). There is no real distinguishing feature besides their location.
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Post by katasi on Apr 13, 2008 4:19:32 GMT -5
[OOC] Ugh, I'm sorry I haven't posted recently, unpaid cable bill and we have cable internet.... do the math, lol. I'm going to my grandparents later today and I'll be back next Monday or tuesday, so if you could please NPC Koe for the next week that would be great, thanks. If not just continue to ignore him, lol. FYI Koe has a pic on his character sheet, if you want you can resize that one for your map, it'll be distorted, but oh well. [/OOC]
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Post by jagadaishio on Apr 13, 2008 14:43:12 GMT -5
Huor opens the northwest most door just wide enough that she can peek in, hoping that it isn't trapped.
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Post by acclue lockheart on Apr 13, 2008 18:48:51 GMT -5
the door opens and you are immediately assaulted by the horrible scent of death. You see hundreds of bodies rotting in a pile about half your height in size and the floor area of the room. Before you can gather more of the room's details, your natural reflexes kick in and you recoil back. (sickened for 4 rounds, but not a big deal when you're not in combat.)
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Post by jagadaishio on Apr 14, 2008 19:12:45 GMT -5
Huor slams the door shut and walks back to the group, her hand clutched over her mouth and nose. "There's piles of dead bodies in there..." she chokes out. "They're not fresh."
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Post by jagadaishio on Apr 19, 2008 10:20:43 GMT -5
((So, is this game dead?))
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Snadgeros
Moderator
The Goddamn Batman!
Need a dispenser here!
Posts: 116
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Post by Snadgeros on Apr 19, 2008 10:24:35 GMT -5
((NOT ON MY WATCH! I've just been busy with Kurst's game.))
Slobek laughs heartily as his companion is doubling over from the stench. He waits a few moments for him to regain his composure before speaking.
Well then, now that THAT'S over with, we'd best be avoiding that room! Shall we try this one?
With that he walks over to the southernmost door, aura and weapons at the ready, and opens it.
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Post by acclue lockheart on Apr 19, 2008 19:50:15 GMT -5
The heavy smell of stale air greets you as you open the door to this large room. Bits of dried grass as well as other... leavings... lay all over the floor in a disorganized wreck. You find the stench of the room overpowering, but not nearly as bad as a pile of decayed bodies when you think of it. There appears to be no remarkable features of the room besides its sickening scent. (nauseated as long as you remain in the room and 4 rounds after)
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Post by jagadaishio on Apr 20, 2008 12:25:00 GMT -5
((Could we get a look at a map of how these rooms play in to the ones we've already entered?))
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Post by acclue lockheart on Apr 21, 2008 16:15:58 GMT -5
(sorry about the delay and not mapping stuff, I've been busy in RL and I'm really quite stressed out about everything that's been happening. I'll try to keep up now. Oh, and I've redrawn the map from scratch to speed up the process later, so I apologize for any inaccuracies of your positions.)
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Post by jagadaishio on Apr 22, 2008 15:48:52 GMT -5
After the sickness passes, Huor moves over and takes a look in the room immediately north of Slobek.
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Post by acclue lockheart on Apr 22, 2008 18:00:11 GMT -5
(any characters on the map in white text, or inverted colors if they had a picture, are corpses) As the portal opens up, you feel a certain relief that a foul odor doesn't immediately erupt from its cracks. You see an open doorway to your left. The somewhat fresh body of an orc, his arm outstretched toward the door you have just come from, lies slumped near the middle of this room. A lone spear, its shaft broken, lays in one of the corners.
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Post by jagadaishio on Apr 22, 2008 21:30:39 GMT -5
"There's another dead guy in here. He looks like he was trying to get out of the room as he bit it," Huor calls back to anyone interested.
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Post by acclue lockheart on May 14, 2008 20:09:04 GMT -5
(everybody come back and pay attention to the game!)
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